Between a 2018 investigation into Rockstar's crunch culture and a 2020 follow-up, the reporting suggested GTA 6 was being built to a deliberately different plan. In October 2018, ahead of Red Dead Redemption 2, Rockstar co-founder Dan Houser told Vulture that "we were working 100-hour weeks." The backlash was immediate, and Houser clarified to Variety within a day that the figure described the four-person senior writing team for about three weeks, and that Rockstar "would
FILE MATRIX
| Status | Official confirmation |
|---|---|
| Category | reports |
| Desk | Utopia Desk |
| Source | Community corpus |
| Read | 2 min |



